Halloween Iteration
Happy Halloween everyone who reads this (which I imagine is exclusively me, but next year)!
Currently Listening to Dracula by Mystic Prophecy
Currently Reading Dead Silence by S.A. Barnes
When I started this game it was part of a coffee themed gamejam, and it was meant to be spooky. It's obviously as scary as a bowl of cereal at the moment but that was because my plan was different at the start. The graphics I had at the time of my first iteration, and the tone I was going for, meant that the audio in the original version was closer to Resident Evil on the Playstation 1 (PSX).
After I decided that it would be better if I changed a few things (and due to it's utter terribleness those things would have included deleting everything and burning down my apartment), I decided to make it a bit more joyful and this has led me to learn a little about proper prototyping.
As I was starting with Resident Evil 1 in mind before reducing the scope to be more inspired by Geometry Wars Retro Evolved, this meant that a lot of my planning has been thrown out. I nearly gave up on the game entirely yesterday with the motivation to start something new, but I got it into my head that there's no point in quitting when there are still things I could technically do to make it better. Chances are if I handed this game to a more experienced game developer they would give it a bath and a hug and brush its hair into something worth playing.
So I decided I should only abandon it when I can't do anything else to it/ for it. The book I'm reading on game prototyping and development is really helping at the moment. I've learned some helpful tools such as creating a burndown sheet which has allowed me to focus better on what my goals are and attack each of them with a single mindedness instead of trying to "make the game better", I have resorted to "adding lives" and "improving lives logic" for example. It still sucks zombie balls, but I'm feeling optimistic that I can at least learn enough to improve myself.
Files
Pumpkin Spice Massacre
You've run out of pumpkin spice, to make matters worse there are zombie pumpkins attacking the store.
Status | Prototype |
Author | megadirt |
Genre | Shooter |
Tags | 2D, coffee, coffeejam2023, Female Protagonist, Halloween, Horror, Indie, pumpkin, Singleplayer, Top down shooter |
More posts
- Iteration 2Oct 17, 2023
- Iteration 1.5Oct 11, 2023
- Iterative Design on pumpkinsOct 04, 2023
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